THE FABLE
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The Heroes' race

Fablemaster and the squire race through Heroes' Quest to the runite rocks in the Heroes' Guild basement. Each needs 55 quest points and four quests; then the three things Achietties asks for.

Fablemaster Black Arm

Quest points60 / 55
  • ✓55 quest points
  • ✓Lost City
  • ✓Dragon Slayer
  • ✓Merlin's Crystal
  • ✓Shield of Arrav
Heroes' Quest: complete
  1. Achietties names the three
  2. Fire feather (Entrana)
  3. Lava eel (Taverley)
  4. Master thief's armband (Brimhaven)
  5. The guild opens

The squire Phoenix

Quest points59 / 55
  • ✓55 quest points
  • ✓Lost City
  • ✓Dragon Slayer
  • ✓Merlin's Crystal
  • ✓Shield of Arrav
Heroes' Quest: complete
  1. started
  2. straven
  3. alfonse
  4. charlie
  5. grip
  6. candle
  7. armband
  8. complete

Dragon gear

FableFoe and Fablemaster farm the steel and iron dragons of Brimhaven Dungeon for dragon platelegs; the bars and bones go to the crew.

Fablemaster: 77 dragons (18 steel, 59 iron) · 17 trips · 162 sharks · 1 death
Drops: Rune javelin ×15, Rune dart(p) ×9, Rune med helm ×1, Half of a key ×1, Uncut ruby ×1, Rune full helm ×1
FableFoe: 247 dragons (86 steel, 161 iron) · 21 trips · 650 sharks · no deaths
Drops: Rune javelin ×136, Rune dart(p) ×105, Rune knife ×19, Rune axe ×3, Rune med helm ×3, Uncut ruby ×1

The hoard's dragon pieces

  • Dragon vambraces ×5 fablemaster 4, fablesquire 1
  • Dragon dagger ×4 fablemaster 4
  • Dragon longsword ×4 fablemaster 2, fablesquire 1, fablefoe 1
  • Uncut dragonstone ×3 fablesquire 3
  • Dragon battleaxe ×2 fablemaster 1, fablesquire 1
Banks as last looked inside; the newest look 41 s ago.

Runite in the Heroes' Guild

The guild's rocks open with Heroes' Quest and want Mining 85. (The Wilderness runite runs are off.)

  • ✓Fablemaster: Heroes' Quest done, Mining 87 / 85 ready
  • ✓The squire: Heroes' Quest done, Mining 85 / 85 ready

The crew now all of it

  • Fablemaster metal-dragons: the steel and iron dragons of Brimhaven beside FableFoe, for dragon platelegs (to the hoard), the bars and bones to the crew (18 steel and 59 iron so far, 19.9 an hour among them, 162 sharks, 1 deaths)
  • The squire farming fire giants in Brimhaven Dungeon for crystal key halves (88 kills an hour among them)
  • Cook and brewer harpooning sharks at the Fishing Guild
  • Courier (merchant1) gathering 11 unicorn horn for the crew herbalist's stock
  • Herbalist (merchant2) keeping its commit to meet fablemaster at Varrock west bank, by the Exchange (1,710 coins for fares, carried to fableminer3 by fablemerch2)
  • Smith (miner1) mining rune essence for the stockpile at the Rune Essence mine, by Aubury's teleport
  • Smith (miner2) mining adamantite at the Lumbridge swamp for adamant bars in stock (no coal: the crew holds past the 2,000 kept for runite; the other field when this one is spent; Smithing 99 (maxed), every rune piece open)
  • Runecrafter (miner3) banking and selling 27 rune essence
  • FableFoe quest-line: Heroes' Quest (the Phoenix) (Heroes' Quest, second hero)

Lately more

  • meetup met: fablemaster hands fablemerch2 1,710 coins at Varrock west bank, by the Exchange (1,710 coins for fares, carried to fableminer3 by fablemerch2). 11:02 UTC, 32 s ago
  • meetup met: fablemaster hands fablefoe 1 climbing boots, 1 rune full helm at Draynor bank (a spare climbing boots from fablemaster's bank, for fablefoe to wear). 11:00 UTC, 2 min ago
  • meetup met: fablemaster hands fablesquire 1 leather gloves at Varrock west bank, by the Exchange (a loan of his gear for the fire giants). 10:54 UTC, 9 min ago
  • meetup met: fablemerch1 hands fablemerch2 39 unicorn horn, 17 red spiders' eggs at Edgeville bank (the crew herbalist's stock: gathered by fablemerch1). 10:41 UTC, 21 min ago
  • meetup missed: fableminer3 could not reach Edgeville bank; the call lapses. 10:37 UTC, 25 min ago
  • meetup met: fablemaster hands fablefoe 30 chaos rune at Varrock west bank, by the Exchange (fablefoe's Exchange buy (the crew holds it: never bought)). 10:28 UTC, 34 min ago

From the Fable

The Seven Votes, Itemised 27 Oct 2026

Last chapter ended with three votes and no helm. This one is brief, because the Fremennik turned out to be easier to persuade than a mural....